Pota-tales

Pota-tales was my very first app. Pota-tales was my first step on the mazy road of programming – I’ve learned the basics of Unity and C# with this project. It was a milestone for me at the time when I released it. The basic concept is pretty simple: you have a potato who comes to […]

Pota-tales was my very first app.

Pota-tales was my first step on the mazy road of programming – I’ve learned the basics of Unity and C# with this project. It was a milestone for me at the time when I released it.

The basic concept is pretty simple: you have a potato who comes to life and doesn’t want to get eaten, so you need to help him get out of the kitchen of the fast-food company DanDonald’s. (Okay, actually it’s just a platformer game)

The original Google Play description (featuring my terrible English):

In the Pota-tales, You can play a potato’s story, from the soil to the kitchen, but with a space-sized confusion. What is in the next tale? How a potato getted into the space? Play, and find it out! In the game, you can follow the story with 9 short movies, and with them, you can get a little pause in the 100 levels, what are action-packed: lasers, falling platforms, aliens, and anything what you want. Your favourite platformer, our your favourite story?

Also, you can try it out if you want so: you can grab it from Google Play.

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